UIImageView 动画

1、UIImageView 动画

1.1 播放图片集

  • 播放图片集

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    @property (nonatomic, strong) UIImageView *playImageView;

    self.playImageView = [[UIImageView alloc] initWithFrame:self.view.bounds];
    [self.view addSubview:self.playImageView];

    // 创建图片集
    NSMutableArray *imageArray = [NSMutableArray arrayWithCapacity:0];

    for (int i = 1; i < 30; i++) {

    // 添加图片
    [imageArray addObject:[UIImage imageNamed:[NSString stringWithFormat:@"%d.jpg", i]]];
    }

    // 播放图片集

    self.playImageView.animationImages = imageArray; // 设置播放的图片集(需将图片添加到数组 imageArray 中)
    self.playImageView.animationDuration = 29; // 设置播放整个图片集的时间
    self.playImageView.animationRepeatCount = 0; // 设置循环播放次数,默认为 0 一直循环
    [self.playImageView startAnimating]; // 开始播放

    // [self.playImageView stopAnimating]; // 停止播放动画
    • 效果

1.2 汤姆猫

  • 汤姆猫

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    #import <AudioToolbox/AudioToolbox.h>

    @property (nonatomic, strong) UIImageView *playImageView;

    // 创建播放视图
    self.playImageView = [[UIImageView alloc] initWithFrame:self.view.bounds];
    self.playImageView.image = [UIImage imageNamed:@"background.jpg"];
    [self.view addSubview:self.playImageView];

    // 创建功能按钮
    const CGFloat viewWith = self.view.bounds.size.width;
    const CGFloat viewHeight = self.view.bounds.size.height;

    const CGFloat gap = 10;
    const CGFloat buttonWith = self.view.bounds.size.width / 5;
    const CGFloat buttonHeight = buttonWith;

    // 功能按钮图片集
    NSArray *buttonImageNameArray = @[@"fart.png", @"cymbal.png", @"drink.png", @"eat.png", @"pie.png", @"scratch.png"];

    for (int i = 0; i < 11; i++) {

    UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
    [self.playImageView addSubview:button];

    self.playImageView.userInteractionEnabled = YES;

    if (i < 6) {

    // 两边功能按钮的布局

    if (i < 3) {

    button.frame = CGRectMake(gap, viewHeight / 2 + (buttonHeight + gap ) * (i % 3), buttonWith, buttonHeight);
    }
    else {

    button.frame = CGRectMake(viewWith - buttonWith - gap,
    viewHeight / 2 + (buttonHeight + gap) * (i % 3),
    buttonWith,
    buttonHeight);
    }

    [button setBackgroundImage:[UIImage imageNamed:buttonImageNameArray[i]] forState:UIControlStateNormal];

    } else {

    // 隐藏按钮的布局

    if (i == 6){ // 头

    button.frame = CGRectMake(viewWith/4, viewHeight/5, viewWith/2, viewHeight/4);
    }
    else if (i == 7){ // 肚子

    button.frame = CGRectMake(viewWith/3, viewHeight/3*2, viewWith/3, viewHeight/7);
    }
    else if (i == 8){ // 左脚

    button.frame = CGRectMake(viewWith/4*2, viewHeight/6*5, viewWith/6, viewHeight/7);
    }
    else if (i == 9){ // 右脚

    button.frame = CGRectMake(viewWith/4, viewHeight/6*5, viewWith/5, viewHeight/7);
    }
    else{ // 尾巴

    button.frame = CGRectMake(viewWith/9*6, viewHeight/7*5, viewWith/7, viewHeight/5);
    }

    // button.backgroundColor = [UIColor yellowColor];
    }

    button.tag = 100 + i;

    // 设置按钮事件
    [button addTarget:self action:@selector(buttonClick:) forControlEvents:UIControlEventTouchUpInside];
    }

    // 点击按钮事件处理
    - (void)buttonClick:(UIButton *)button {

    switch (button.tag - 100) {

    case 0: // fart 放屁

    [self playAnimation:@"fart"];
    [self performSelector:@selector(playVoice:) withObject:@"fart" afterDelay:0.5];

    break;

    case 1: // cymbal 敲锣

    [self playAnimation:@"cymbal"];
    [self performSelector:@selector(playVoice:) withObject:@"cymbal" afterDelay:0.5];

    break;

    case 2: // drink 喝牛奶

    [self playAnimation:@"drink"];
    [self performSelector:@selector(playVoice:) withObject:@"drink" afterDelay:0.5];

    break;

    case 3: // eat 吃小鸟

    [self playAnimation:@"eat"];
    [self performSelector:@selector(playVoice:) withObject:@"eat" afterDelay:0.5];

    break;

    case 4: // pie 撇东西

    [self playAnimation:@"pie"];
    [self performSelector:@selector(playVoice:) withObject:@"pie" afterDelay:0.5];

    break;

    case 5: // scratch 抓屏幕

    [self playAnimation:@"scratch"];
    [self performSelector:@selector(playVoice:) withObject:@"scratch" afterDelay:1.5];

    break;

    case 6: // knockout 头

    [self playAnimation:@"knockout"];
    [self performSelector:@selector(playVoice:) withObject:@"knockout" afterDelay:0.5];

    break;

    case 7: // stomach 肚子

    [self playAnimation:@"stomach"];
    [self performSelector:@selector(playVoice:) withObject:@"stomach" afterDelay:0.5];

    break;

    case 8: // foot_left 左脚

    [self playAnimation:@"foot_left"];
    [self performSelector:@selector(playVoice:) withObject:@"foot_left" afterDelay:0.5];

    break;

    case 9: // foot_right 右脚

    [self playAnimation:@"foot_right"];
    [self performSelector:@selector(playVoice:) withObject:@"foot_right" afterDelay:0.5];

    break;

    case 10: // angry 尾巴

    [self playAnimation:@"angry"];
    [self performSelector:@selector(playVoice:) withObject:@"angry" afterDelay:0.8];

    break;

    default:
    break;
    }
    }

    // 播放动画
    - (void)playAnimation:(NSString *)key {

    // 读取 plist 文件获取图片数量
    NSDictionary *imageNumDictionary = [NSDictionary dictionaryWithContentsOfFile:[[NSBundle mainBundle]
    pathForResource:@"TomCat" ofType:@"plist"]];

    int imageNum = [[imageNumDictionary objectForKey:key] intValue];

    NSMutableArray *imageArray = [NSMutableArray arrayWithCapacity:0];

    for (int i = 0; i < imageNum; i++) {

    [imageArray addObject:[UIImage imageNamed:[NSString stringWithFormat:@"%@_%.2d.jpg", key, i]]];
    }

    self.playImageView.animationImages = imageArray;
    self.playImageView.animationDuration = imageNum/13;
    self.playImageView.animationRepeatCount = 1;

    [self.playImageView startAnimating]; // 播放动画
    }

    // 播放声音
    - (void)playVoice:(NSString *)key {

    // 添加声音
    SystemSoundID soundID;
    AudioServicesCreateSystemSoundID((__bridge CFURLRef)([NSURL fileURLWithPath:[[NSBundle mainBundle]
    pathForResource:key ofType:@"wav"]]),
    &soundID);

    AudioServicesPlayAlertSound(soundID); // 播放声音
    }
    • 效果

      _

文章目录
  1. 1. 1、UIImageView 动画
    1. 1.1. 1.1 播放图片集
    2. 1.2. 1.2 汤姆猫
隐藏目录